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Weider X-Factor ST - The Body You Want in 8 Weeks: 12 DVD and Manual Set DVDRip | English | M4V + PDF guide | 720 x 480 | AVC ~1776 kbps | 29.970 fps AAC | 160 Kbps | 48.0 KHz | 2 channels | 59 minutes | 5.25 GB Genre: eLearning Video
In this series of Maya tutorials, we will explore a number of techniques that we can use in Maya to help eliminate the flickering problems that we often encounter whenever rendering with Final Gather. This flickering is an extremely common problem that can be extremely difficult to fix. We will begin this course by exploring the mechanics of the final gather solution and explaining why this flickering is just a natural part of the final gathering process. From there, we will learn a number of ways in which we can start fixing the problem, using specialized final gather solutions for stationary objects in your scene, tips to avoid flickering when using image-based lighting, using specialized mental ray Production Shaders to help eliminate final gather flickering, and many additional tips and workflows to help you create flicker free final gather in Maya.
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The Vilppu Drawing Manual English | 104 pages | PDF | 35.60 MB
The Vilppu Drawing Manual is a series of 12 lessons and is 176 pages. Glenn's teaching style and depth of knowledge give you concrete tools to work with to become a master like him. The first chapter deals with the getting the gesture or action of the figure. The chapters progress, each one building on the previous one. The use of spherical forms, boxes and cylinders are thoroughly demonstrated and explained. A strong emphasis on basic procedures, fundamentals of anatomy, 2D and 3D observations. The final three chapters are devoted to the use of tone. Each chapter is thoroughly illustrated in a true "how to manner". This is not a coffee table book, it is a drawing manual. The DVDs are actual lectures for each chapter in this book.
For me, material creation is one of the most interesting parts of 3D. I think it combines the technical and artistic side of the brain. You can have nice results without knowing any technicalities, and you can create decent materials without any artistic ability, but when you use both – the possibilities are endless.
This is my most advanced VRay material tutorial yet. Instead of focusing on many simple, but specific materials, I’m going to show you techniques you can use and combine to create infinite variations of old, aged, vintage, dirty, antique, industrial, etc materials.