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In this series of Maya tutorials, we will explore a number of techniques that we can use in Maya to help eliminate the flickering problems that we often encounter whenever rendering with Final Gather. This flickering is an extremely common problem that can be extremely difficult to fix. We will begin this course by exploring the mechanics of the final gather solution and explaining why this flickering is just a natural part of the final gathering process. From there, we will learn a number of ways in which we can start fixing the problem, using specialized final gather solutions for stationary objects in your scene, tips to avoid flickering when using image-based lighting, using specialized mental ray Production Shaders to help eliminate final gather flickering, and many additional tips and workflows to help you create flicker free final gather in Maya.
Digital Tutors - Introduction to Rigging in Maya 2013 English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 3.35 GB Genre: eLearning
In this set of tutorials we will take an introductory look into rigging tools and techniques in Maya! We'll start by learn the basics, which include everything from how to establish solid naming conventions to how to work with Maya's joint and IK handle tools. We'll then cover more complicated topics like setting up an enhanced IK rig, using the Node Editor to create a counter twist rig that preserves volume, as well skin weighting techniques, and more.
Digital Tutors - Creating Stylized Males in Maya 2013 English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.81 GB Genre: eLearning
In this series of Maya tutorials, we will create a stylized male model in Maya from scratch. A lot of modeling these days is done in applications like ZBrush or Mudbox where highly detailed characters and creatures are a common sight. But all-in-one 3d applications like Maya are still great tools for building stylized characters. In this course we will go step-by-step through the process of creating a 3d model based on the finished product of the Creating Stylized Male Character Concepts course.
Creative Development: Creating a Sci-Fi Villain in Maya and Silo Run Time: 5h 21m | Release Date: February 4, 2013 | Author: Antony Ward |Required Software: Silo 2.2, Maya 2013, 3D-Coat 4, Photoshop CS6 2.54 GB
In this series of tutorials we are not just going to create a sci-fi villain, but rather than repeat what was shown in my previous course, we will investigate a few other important aspects of character creation, expanding on what you learned previously.
Digital Tutors - Maximizing Your Wacom Device for Maya English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 635 MB Genre: eLearning
Whether you are a 2D or a 3D artist, it is a good possibility that the tablet is a critical piece of hardware in your daily work. However, when it comes to working in Maya, your first inclination may be to put your pen down, and go back to working with your mouse and keyboard. However, this series of tutorials will help you set up the features of your Wacom tablet in a way that is specific to Maya, allowing you to keep your tablet in front of you at all times, and using your tablet to it's full potential.
Digital Tutors - Advanced Character Rigging in Maya 2013 English | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 3.80 GB Genre: eLearning
In this series of Maya tutorials we will learn advanced character rigging techniques in Maya. We'll start by creating a modular rig we can insert into our skeletons for flexibility and speed. We'll learn how to create and utilize custom tools to work smarter. We'll learn how to create IK FK systems, and learn how to enhance these systems to produce more exaggerated results. We'll even explore ways we can create non-flipping twist rigs that do a great job at holding volume.
Digital Tutors : Advanced Character Rigging in Maya Advanced | 9h 20m | 3.26 GB | Project Files 52 MB | Required Software: Autodesk Maya 2013
In this series of Maya tutorials we will learn advanced character rigging techniques in Maya. We’ll start by creating a modular rig we can insert into our skeletons for flexibility and speed. We’ll learn how to create and utilize custom tools to work smarter. We’ll learn how to create IK FK systems, and learn how to enhance these systems to produce more exaggerated results. We’ll even explore ways we can create non-flipping twist rigs that do a great job at holding volume. By the end of this tutorial, you’ll have a solid grasp of rigging characters and be able to use the techniques on your own characters.
Digital Tutors - nCloth Techniques for Characters in Maya 2013 English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.10 GB Genre: eLearning
In this series of Maya tutorials we will focus on how to use Maya's robust nCloth system to simulate everyday clothing. You'll learn everything from how to simulate various clothing types, to exploring ways to prevent interpenetration between passive and active nCloth objects. We'll also cover how to save setup time with presets and how to create custom presets of our own. By the end of the training, you will have a solid understanding of nCloth properties that you can use to simulate clothing realistically!
Digital Tutors - Creating Cartoon Characters in Maya 2013 English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 3.41 GB Genre: eLearning
In this series of Maya tutorials, we will go step-by-step through the process of building and texturing a child character in a cartoony style. Cartoony, stylized characters are prevalent in the world of TV and film CG, as well as video games. These types of characters are a lot of fun to build, but they do present their own set of challenges.